So we completed our first HAAT however to do it we needed to bring in a couple strong "Merc' accounts to clear P3 for us.They also cleared most of P4 so there's still a little unknown on what we'll need to do to clear that however the steps we need to do, as a group are clear enough:
We need to get several very strong P3 teams in addition to everyone with EP getting a decent Chirpatine team.There are currently 2 semi-achievable P3 teams that can do >1 mil damage.With ~12 million HP in P3 we essentially need 7-8 1mil + teams in addition to what we were able to throw at it this past HAAT run. In addition Thrawn was recently introduced and is capable of soloing P3 with a very expensive group however since no one has Thrawn 7 starred in our guild and the event will be several months from returning I'm excluding that .
Main P3 Teams:
1)Resistance with R2.
zFinn, Poe, Resistance Trooper, Resistance Pilot, R2(there are no possible substitutions)
Note that most of the people with resistance teams today are throwing them at P2.However starting our next HAAT we will attempt to stagger Resistance squads so that they can run in both P2 and then in P3.Essentially out strongest resistance teams (G11/G10, good potency, Poe over 234 speed) will individually step through P2.Everyone left at the completion of P2 will bring resistance teams into P3.
2)Darth Teebo / Rebel Teebo
This is much more expensive to get however there's several people working toward it and while it is a long farm it is at least achievable for anyone who farmed Darth Nihilus and Baze/Chirrut:
Teebo (l), Jyn, Baze, Chirrut, Darth Nihilus
Note that you can replace DN with Bistan:
Teebo (l), Jyn, Baze, Chirrut, Bistan
Thrawn (l), Krennic, Tie Fighter Pilot, Moff Tarkin, Shoretrooper
Chirpa (l), Royal Guard, Emperor Palpatine, Thrawn, Sabine
Chirpa (l), Royal Guard, Emperor Palpatine, Thrawn, Sun Fac/ShoreTrooper(almost any tank except STHan)
Main P4 Teams:
Rebels, Clones, and Resistance are the main teams useable in P4 for >2% damage runs. Resistance and Clones are capable of soloing or nearly soloing P4.
Rebel teams have a lot of variants.Clones and Resistance do not.I will list some of the strongest Rebels here but won't give gameplay examples.
The biggest single need to have big damage runs in P4 is speed.Just as with P2 you need speed to be able to go before the turrets and then you need TM gains and big damage to stay ahead of the big guns.For Clones and Rebels you also need health/protection restoration as you go.Resistance can survive without much health regeneration because of their ability to effectively 'freeze' turrets.
zFinn, Poe, RT, RP, R2D2 (preferably with Number Crunch zeta'd)
This team is identical to P2/P3 teams but with R2 necessary to keep squad buffed during the bomb strafing run.
2)Princess Zody Clones:
Cody (l), Fives, Echo, Clone Sgt., Princess Leia
These are sorted by known max damage runs.While Wedge, Biggs, and Lando are essentially required use the rest based on pairing with other teams in HAAT.IE. if you use R2D2 with Resistance in P3 plan on using the second group for P4 Rebels.
Wedge (l), Biggs, Lando, Ezra, R2D2 (zeta on Number Crunch)
Wedge (l), Biggs, Baze, Leia, Ezra
Wedge (l), Biggs, Ezra, Chirrut, Baze
Wedge (l), Biggs, Lando, Leia, Raid Han
Wedge (l), Biggs, Lando, Leia, Akbar
All of these teams are capable of 1-2 million. The first team, with minimal mods, can do up to 5 million.However the mechanics are fairly complicated compared to some of the other teams.One of the more important mechanics to understand is that B2s only use their debuff AoE if a visible character has a buff.So when you have applied R2s smokescreen to himself to make the other 4 rebels invisible you can use Lando/Wedge AoEs the moment R2 loses his advantage/foresight buffs.Do not use their AoEs if there are any visible toons.
I have not seen any videos of Rebels+Ezra but have seen screenshots.
zVader, zSid, Barris, Tusken Shaman, Boba Fett: