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Xperiment

DHO Member
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Xperiment last won the day on June 7 2019

Xperiment had the most liked content!

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  • Real first name
    Terence
  • Location
    West Coast
  • Wargaming ID
    Xperiment

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  1. The only thing keeping this out of CW is DPM. A sustained output of fire is not this tanks strong point. Other than that, this tank ROCKS!!! It's probably my favorite tier10 to play in this current version of WoT. It's got top end medium stats for mobility, view range, avg pen shells camo rating...blah blah blah, and you get to clip 4x360 into some poor soul. Warning....it's not an easy tank to play, it's built for those that are good at recognizing and acting on battle opportunities. You brawl with it - your dead. You only snipe with it - you'll think the tank sucks. But, you spend the time to figure it out, and you'll be in nirvana. To bad this tank is scheduled for a nerf......shakes fist at WoT.
  2. Late to this party, but for the most part, yah win north and you will control the map. Just an fyi for DHO people playing south. There is a BS position in the south, J0/K0, for medium tanks with some turret armor and good camo. Hmmmm, which tank nation would that be 🤔... There are a couple mounds near the red line covered in foliage, but enough room to hull down your medium between the redline and the mounds. You get, hulldown advantage, camo bonus and spotting into the Southwest. Get there quick enough from the Northeast spawn and you are in a very good position to dominate the south fight in that corner. Its very difficult for Southwest spawn approaching tanks to dig you out or even see you there. I suspect it will be removed at some point in the future, but for now abuse it if you can.
  3. I have no official word on this. It's just my opinion. It looks to me that WG is on a purposeful mission, pun intended, to rebalance the total amount of Gold and Silver in the WoT economy. Not sure for what reason right now. It's just small little policy changes here and there. No more gold for selling this or that item, Black Market sale removing huge amounts of gold and silver from community. Now, no gold or silver for Tank reward tanks.
  4. Yup, this is a bummer. I really enjoyed the Ranked battles mode. Hopefully it's just a hiatus due to the event density and will return in the near future.
  5. @Crooked... it's 5 a day, but with a new born I sympathize, with the limited time you have to play tanks. I've got a 20 year old now, but still remember the early years.
  6. I'll have the IS to IS-M grind finished tonight. It'll probably end up being about 12 battles total. 😀
  7. Good point Lt. See, old grinding habits haven't caught up to the new world.
  8. Ziggy, yup totally agree. I've been carefully obtaining and training some 0 skill BiA crews over the last couple of years (think discounts). Those crews are hidden gems. Going forward, I suspect we will see quite a lot of players running tanks at higher tiers with crappy crews in them. Talking random games only of course.
  9. I'm not sure how many of those X3 after game modifiers you get per day. I know it's at least 3. Anyone know the exact number you get per day? I couldn't find a definitive answer to that question.
  10. Daily x2 XP, XP boosters, Special events, blue prints, platoon boost XP and also WoT premium x3 boost. I don't even think you can call it grinding anymore. I've decided to get the Obj 705a and have gone back to restart the IS for grind from scratch - 0 XP. I did only 3 battles last night and already have over 11 XP on it. This is amazingly fast how the XP is accumulating compared to the old days. 🎆
  11. Played some of the Buffed/Nerfed tanks with Jugger and Golf last night. Was fun guys thanks for the tunes. Type 5 - Biggest observation...Shell nerf is a big deal for 15cm, and the 14cm is garbage for frontal engagements against other super heavies. Side scrapping against Type 5s is possible now. I think this opens up play for more Maus, PzK/VKK and Obj 705a type tanks to brawl now. imho. Kranvaugn - only played one game, but it seems a little more agile then I remember it. Biggest improvement, It did lose a shell in the clip, but the sub 20 second inter-clip reload is noice (with equipment and good crew on board that is). Side note - Saw quite a few of the new Swede Meds out in the field. People are still adjusting to the new mechanic it seems. Lots of them getting farmed though, for showing to much lower plate and sides of their tank right now. When they are using it right, you can barely see the turret as they fire at you.
  12. I pretty much follow this rule. My exception being; dpm type tank, crew has full fire fighting skill and tank has less than 15 percent chance of fire. Honestly, I'm not good enough to maximize the dpm potential of a tank like the Obj 140. So, maximizing survival and keeping my gun in the game is more important for me.
  13. You don't see this very often, but two platoons with very good players in them having such horrible games. Just goes to show; they have fkd up games too.
  14. So, they let you get to the elevator I see.
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