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DrinkMilk

DHO Member
  • Content Count

    1,933
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  • Days Won

    3

DrinkMilk last won the day on November 3 2017

DrinkMilk had the most liked content!

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About DrinkMilk

  • Rank
    DHO Member
  • Birthday 04/23/1970

Converted

  • Real first name
    John
  • Location
    Wisconsin
  • PSN
    -
  • Steam
    DrinkerofMilk
  • Wargaming ID
    Drinkmilk
  • Xbox
    Bierdaddy

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  1. I’ll see if my old laptop will load ESO. I think it’s through steam as well. If it works I can add you to the guild if it’s still functional. When are you on?
  2. Hey! Not sure about the DHO guild on Xbox. I’ve been away a while. What level are you now? Morrowind? I think my pc characters are still around, but migrated to the Xbox solely because my chair for pc gaming sucked and my couch for Xbox gaming didn’t. Well that and it is my wife’s laptop. I lost access to it a while ago. Are you in any other active guilds?
  3. Crap. Missed my own birthday. Guess I did age then, right? Extremely belated thank you.
  4. Knock, knock. Anyone in here? Thread seems a little dusty. I'm on Morrowind, lvl 11 Warden, if anyone is still active. GT: Bierdaddy
  5. Anyone playing? Do we have a DHO fleet? You can add me as Bierdaddy. Here's what I'm running: US.. iv BB Wyoming JPN.. iii DD Wakatake GRM.. iv CC Karlsruhe RSA.. ii CC Novik It seems to play just like WoWs on pc, excepting the tablet thumb controls. Graphics are great for a tablet game imo.
  6. We've been playing this as a family lately. Loving that my girls can be on kindles while I'm on the Xbone, chillin on the couch. I always break things if I'm using my tablet. Was even banned from my daughter's world once. We haven't tried it with our laptops, but have discovered it crashes if we try more than 2 players on the xbone. Guess no more 4 player split screen.
  7. I spent $25 on a Tyger Woods video, "My Favorite 18 Holes". Turns out it was a golfing video. Complete waste of money.
  8. Freaking awesome! Thanks Sent from my SM-T580 using Tapatalk
  9. I don't play as regularly as I used to, but I remember scouts saying "arty ready?" or tagging themselves to be watched by arty as they rush the field for active spotting. Arty usually would hold spawn position for a focused shot ahead of the scout, usually damaging enemies surprised by early scouting. Maybe this isn't the case anymore? And, yah, any arty remaining on flag after a first shot is asking to be killed. However, even being off flag doesn't guarantee survival if line breakers find you sitting behind an allied advancement. It's just a fact of losing a flank/line breakering and playing arty. Shotgunning is just a last ditch effort at survival. Sent from my SM-T580 using Tapatalk
  10. I tried this one last year and loved/hated it. The servers were usually full, forcing me to try to establish myself on multiple servers. Sounds like that's changed now? Also, after about 2 hours of foraging and crafting, I was really proud of my two story hut with tiki torches. That pride died after discovering someone else' high walled multi-storied keep, usually with 2-3 dinos parked outside. The crafting and building were great, slow, but great. The exploring was fun and dangerous. It just became too much of a time sink. I'd try it again if I had more time and could find my intact camp upon return. Definitely worth a try if you've not yet played it. Sent from my SM-T580 using Tapatalk
  11. Is ST:TFU the one where you can bring down a star destroyer with the force? Sent from my SM-T580 using Tapatalk
  12. Many years ago during my married days, I accidentally overturned my golf cart. Elizabeth, a very attractive and keen golfer, who lived in a villa on the golf course, heard the noise and called out: "Are you okay, what's your name?" "It's John, and I'm okay thanks," I replied as I pulled myself out of the twisted cart. "John, she said, (firm loose breasts undulating beneath her white silky robe) "forget your troubles. Come to my villa, rest a while and I'll help you get the cart up later." "That's mighty nice of you," I answered, "but I don't think my wife would like it." "Oh, come on now" Elizabeth insisted. She was so very pretty, very very sexy and very persuasive ... I was weak. "Well okay," I finally agreed but thought to myself, "my wife won't like it." After a couple of restorative Scotch and waters, I thanked Elizabeth. "I feel a lot better now, but I know my wife is going to be really upset. So I'd best go now." "Don't be silly!" Elizabeth said with a smile, letting her robe fall open slightly. "She won't know anything. By the way, where is she?" "Still under the cart, I guess" I said. Sent from my SM-T580 using Tapatalk
  13. Ha! Sent from my SM-T580 using Tapatalk
  14. How would this balance any scouts breaking lines and killing arty early in the game? The early game advantage would tip drastically to line breakers killing arty and out flanking the opposing team. Lights, meds, and tds would have advantage over a team down 2 tanks (arty) early and which is now out flanked. Also, packs of arty used to have real impact on a battle, using focus fire to defend a poorly outfitted flank, much like packs of fast tds and autoloaders do. I like the idea of flare rounds, but can see this becoming a wasted shot mid game, when encounters are already more frequent. Maybe using a reverse smoke round to hamper the enemies' vision, aka vision stun/gimp could be useful? Allies may not be able to accurately target smoked enemies, but it could be a useful attempt to save a retreating ally. That would extend allied survivability, impact tactics for rescue tanks hurrying to cover lone allies or open flanks, and maintain arty usefulness. In the end, most brawlers will still hate arty because arty gimps their game play. Tactics will change, but whining will continue. Sent from my SM-T580 using Tapatalk
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